V 1.34 Fixed false message in MZ Plugin manager. V 1.4 Smoothed out map transitions, fixed bugs, better performance.
V 1.42 Fixed Exploration Map Mode Issues while disabled, and fixed icons being too small when the map is huge! V 1.43 Fixed Name Input Processing crash after inputting name!
#Rpg maker mv tilesets more statues update#
V 1.5 Major Update - Book of Visited Maps V 1.51 Removed forgotten console logs for better performance. V 1.53 Fixed bugs interfering with common events and other things. V1.54 Fixed many more bugs, fixed Off and On commands. V 1.6 Page Comments can be used for map icons now for more control.Įrased events now correctly stop being visible on the minimap. V 1.63 Added Player Follow Mode, and Large Map Toggle. If you were to make a game commercially with my script id appreciate it if you messaged me about it. Paid to use for commercial and non commercial use as long as you credit me, and do not redistribute the script. * Plugin Command: KoTCAddMapToMapBook 7 Adds the MAPID 7 to the mapbook. * Plugin Command: KoTCRemoveMapToMapBook 5 Removes the MAPID 5 from the mapbook. * Plugin Command: KoTCMapBookClear Clears the mapbook of all entries. * Script Call: SceneManager.push(Scene_KoTCMapBook) * Plugin Command: KoTCOpenMapBook Opens up the mapbook for usage. > Plugin Commands and Script Calls > Map Book Plugin Commands Įach note represents one line of the Description, up to a total of 4. Typing this into an events notes will use a square as its minimap icon. Typing this into an events notes will use a circle as its minimap icon. Typing this into an events notes will use its current texture as the minimap icon. The script will pick it up automatically and show it on the minimap, scaling its size up or down depending on how big the map is.Like if your picture were named Deadly Dwarf.png, you would rename it to DeadlyDwarf.png, and type in the note of your event: It is case sensitive, use no spaces in your picture name for usage.3-If you wish to show particular events on the minimap, you make a picture of their icon as you wish to show it on the minimap, 32x32 is a good minimum size, and this picture must be in the img/pictures folder.Ĥ-Then you go to the notes of the event or events you wish to be visible on the map and you type:.If all you need is a collision map, then you are done, otherwise read on.
#Rpg maker mv tilesets more statues download#
Player location and current directional facing.ġ- Download and extract straight into your RPG Maker Project folder.Ģ-Add to the active plugins list of your project, set its parameters as you wish. Setting visibility distance for minimap icons if one wishes to do so. Setting icons on events through their current pages comments. Setting icons on events through their notes referencing pictures in the pictures folder. Commands to change colors and size during the game. Configurable minimap size, automatically scales any map icons, as well as the minimap to fit the chosen size in pixels, whether its too big or too small. Default color control of the background, collision map, player, and border. Full collision map, adaptable even to randomized terrain. Hotkey setting for toggling Player Follow Mode. Hotkey setting for enlarging map temporarily. If you use Terrain Map mode, initial load can take a couple minutes or so depending on how many tilesets there are, but Only on First load, all future loads are fast as normal, for all your tilesets are cached in the Data folder in a text file called ColorStorageRepository.txt, you must delete this if you change your tilesets in any way for accurate colors. !Important to Know About Terrain Map Mode! Exploration Map Mode, map is drawn as you explore it, and is memorized for when you return to it. More ways of displaying icons on events such as Dots, Square, and even the events own texture. Auto Terrain Map Mode: based on users tilesets. Option to Draw Parallax in the place of the background color. Picture Map Mode, builds a detailed picture of the map for use as the minimap.
Map Book of every map you've been too, as well as the explored areas if Exploration Mode is on.
Tested and working with the 3D environment of :Ī straight forward, optimized minimap plugin for RPG Maker MV and MZ, made during development of Knight of the Celestial, along with more advanced features. Screenshots and videos taken while using random maps generated by: